SelectDragDetector

Constructors

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constructor(wwd: WorldWindow)

Types

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object Companion

Properties

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var callback: SelectDragCallback?

Main callback to process renederable selection and drag events.

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Enable/disable renderables selection and drag processing.

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Issue pick callback after the gesture detector is confident that the user's first tap is not followed by a second tap leading to a double-tap gesture.

Functions

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open override fun onContextClick(event: MotionEvent): Boolean
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open override fun onDoubleTap(event: MotionEvent): Boolean
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open override fun onDown(event: MotionEvent): Boolean
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open fun onFling(e1: MotionEvent?, e2: MotionEvent, velocityX: Float, velocityY: Float): Boolean
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open override fun onLongPress(event: MotionEvent)
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open override fun onScroll(downEvent: MotionEvent?, moveEvent: MotionEvent, distanceX: Float, distanceY: Float): Boolean
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open override fun onSingleTapConfirmed(event: MotionEvent): Boolean
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open override fun onSingleTapUp(event: MotionEvent): Boolean
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